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No advertising, selling, buying, trading, self pomotion or asking for free stuff. Memes, image macros, reaction gifs, polls, petitions, friend requests, and surveys are not allowed as posts. Spoilers and NSFW must be properly marked.Įnabling piracy, jailbreaking, hacking, fraud, account trading/sharing, region switching, etc is not allowed. Posts must be directly related to Xbox and link to the source.įollow Reddiquette. News, reviews, previews, rumors, screenshots, videos and more! Follow us on Twitter! Subreddit Podcast! Join our club Check out our official wiki page Subreddit Rules For more, check out GameSpot's preview from E3, "Horizon Zero Dawn and the Thrill of the Hunt.Everything related to the Xbox One. There was so much discussion inside of Sony about Zero Dawn having a female lead that the company hired a marketing team to conduct focus testing for the character.įollowing the delay, Zero Dawn is now scheduled to come out on Februfor PS4. Last summer, PlayStation Worldwide Studios president Shuhei Yoshida said Sony thought it might be "risky" to have Zero Dawn's lead character be a woman. That's how we've mostly designed her character." "And hopefully we can give the player the same feeling you want to know what's out there, you want to discover these new Machines, you want to meet the new tribes. "She's very curious and determined, and she wants to explore the world and figure out these mysteries," he added. That fits in this world and surroundings. And also the way she looks make that feel like she's really a tribal hunter. "Make her personality really interesting. "What we have been focusing on is not if it's male or female, but it's more to figure out her personality," he explained. Looking beyond Aloy's gender, de Jonge said it was important to make Aloy an interesting character that fits within the Zero Dawn universe and draws players in with her inquisitiveness.

And we felt like a female character like Aloy would fit in really well." Everything is shifting, so this was another thing we wanted to try. "We're switching from first-person shooter to open-world action RPG. We've been making Killzone games we've done male protagonists for quite a while. "We also felt like we need a fresh main character.

"When we started with a concept we felt like we had a pretty fresh mix of ingredients the BBC nature documentary kind of feel, and then the sci-fi elements with the robots," he explained. De Jonge told GameSpot that one of Guerrilla's goals from the start was to make Zero Dawn a game that stood out from what the studio had made before and what the industry has seen. Zero Dawn was announced at E3 2015, at which time it was also confirmed that the main character would be a woman named Aloy. "We are a team of 200 people now, but there's just a lot of content we need to look at and evaluate and keep improving." " mainly because it's such a big game," de Jonge said. Drive-in style Grab the Xbox Wireless Controller Forza Horizon 5 Limited Edition for the ultimate Horizon adventure, featuring racing-inspired custom grips and a first-ever transparent yellow.
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He added that Zero Dawn is currently in a pre-alpha state, which gives the developer enough time to "raise the quality." Quickly pair with, play on, and switch between devices including Xbox Series XS, Xbox One, Windows 10 PCs, and Android and iOS phones and tablets. The director specifically mentioned some story and dialogue sequences, as well as facial animations, as areas that Guerrilla is looking to further improve before launch.
